Garrett Rodgers

Our map


Map project [Editar]

This is my team's map project! We all took pictures of significant objects in our rooms, then combined them and tried to make a distinct room with all our things. Attached are the pictures I took, as well as a screenshot of our finished map.


Estampilla [Editar]

My stamp is a representation of who I am and what drives me, so I tried to include as many defining characteristics of myself as I could when I was creating it. The backing symbol, for instance, is something that my friends use to say "It'll work out," which is a message I try to live by. As decoration, I included my guitar, movie tickets, and a pen (to symbolize drawing) because I love creating and absorbing art - that's one of the things that gets me most excited for life, and something I'm very much looking forward to exploring in Colombia. I hope that as the next few weeks go by, I am able to discover more reasons to be here, learn new things, and maybe add another defining trait to this stamp and myself.
A symbol covered in vines, with things about me surrounding it

"Will you take me" Project [Editar]

For this project, I gathered some reference photos of something that I won't be able to take to Colombia, but something that is important to me and that I'll be thinking about on the journey. These are pictures of my microphone, which I use to record music. I am not taking it because I of course won't have time to record while I'm in Colombia, but I am going to be thinking about it a lot. My goal for this summer is to write a lot of songs and at least start production on a project, and I think that opening my mind to new cultures and seeing things I've never seen before will be a great way to gather inspiration, so I'm going to try to soak it all in.

Top view Front view Side view


3D model project [Editar]

To finish the "Will you take me" project, I created a 3D model of my microphone. It was my first time using Blender, and I discovered that it made me think about modeling in an entirely different way. Since I was just learning the controls, I was much more deliberate with my movements, thinking much more about how each function would affect the shape of the model. I don't commonly use a Subdivision workflow, but I found that it was the most intuitive as someone that didn't know enough about Blender to add lots of detail manually. SubD made it easier to make the model look right with a lot less effort (even though my topology was likely horrible).

Much like this experience, I've found myself being more deliberate with my actions while I've been in Colombia. Learning a new software is a little like learning another language or adapting to a new culture - there are many similarities between what I'm used to and this new way of acting, but to uncover them I need to think about every action I am making, and consider the ways that I can use my pre-existing knowledge to connect myself to this new way of life.

Microphone Model


Interactive Transportation [Editar]

For this project, my team and I made an interactive animation with a Chiva driving through our respective cities. When the user moves the mouse past a threshold, the city switches between Medellin and West Lafayette, and the music playing in the Chiva changes as well. You can see a video of this in action at

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The Chiva driving through Purdue The Chiva driving through Medellin.


Final Project Pitch [Editar]

For the final project, my team wanted to do an interactive music visualizer. While the time limit and some other factors caused us to change our design, I think it's interesting that we found the solution we eventually made with this starting point. You can view the presentation here.


Final Project [Editar]

Our final project was a blend between our pre-existing idea and an effort to focus more on the cultural aspects of the exercise. Instead of trying to make the visualizer ultra-responsive or unique, we decided to bring forward the art that half the team was busy making. The result was a program that blends images of cultural milestones in response to a joystick, all backed by Juan Pablo's music which switched between instrumentations to sound more American, then Colombian, then Chinese, and back again.

I've linked a video of our final project in action here.